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- Application of volume rendering in the LCSM system[J]. 引用该论文 黄琳;陶纯堪;胡茂海.
- volume rendering system 体重建系统
- Volume rendering based on texture mapping was implemented by using Java 3D. 用Java 3D实现了基于纹理映射的体绘制。
- This paper primarily researches the volume rendering of LCSM data field. 主要研究激光共焦扫描显微镜(LCSM)系统数据场的体绘制方法。
- In Direct volume rendering(DVR),transfer function,which assigns optical property(color or opacity) to system element to decide the content of image,plays a decisive role in protracting image. 给出了传输函数的定义,将设计方法分为试错法,以数据为中心和以图像为中心三类设计方法,对各种方法的特点及前景进行了分析和评价。
- The algorithm may be also applicable for volume rendering based on 3D texture mapping. 据研究;该算法同样适用于3D纹理映射的体绘制方法.
- This paper designs a multi-screen rendering system based on distributed real-time rendering, dividual output and tiled display. 设计了一个基于分布式实时渲染、分屏拼接显示的多屏渲染系统。
- First, a post-classification 3D texture volume rendering is realized using GPU fragment shaders. 该方法首先利用GPU的片元着色程序实现了后分类3D纹理体绘制;
- Multi-projector tiled display walls made of a set of projectors are the best choice for high performance and low cost large rendering system. 由投影仪阵列组成的多投影显示墙是目前实现高性能、低成本大型绘制平台的首选解决方案。
- Volume Rendering based on texture mapping takes advantage of graphic hardware to render the 3D seismic data, speeds the calculation. 基于纹理映射的体绘制方法借助于图形硬件,采用由硬件实现的纹理映射功能来进行三维地震数据的体绘制,从而明显提高了计算速度。
- Based on the research and aimed at utility, a terrain rendering system on PCplatform named ReSDISS-3D is developed, solved some of the problems in 3D terrainv isu1 ization. 6)在对本文相关内容进行研究的基础上,结合总装型号项目的研制,开发了基于微机平台、达到装备水平的三维地形透视图制作系统ReSDISS-3D,系统地解决了利用遥感影像实现地形三维可视化的一些技术难题。
- Objective To optimize the parameters of volume rendering technique (VRT) 3D reconstruction on spiral CT, and to evaluate its clinical applications. 目的 探讨螺旋CT容积漫游技术 (VRT)三维成像方法 ,评价其临床应用范围与价值。
- The weatherproofing property of TDL Rendering System is tested by NBMI Quality Test Center of House-making Material in accordance with profession standard JG158-2004. 系统组成产品均经过国家建筑材料工业房建材料质量监督检验测试中心的监督检验,产品质量稳定可靠(中心编号2006-Q-2427);
- The technique of volume rendering is a kind of volume visualisation technique, which can reflect the inside information of the data. 摘要体绘制技术是一种能够准确反映出数据内部信息的可视化技术。
- In the paper, an interactive third dimension graphics rendering system where we adopt several algorithms (Z-buffer,ray tracing,radiosity)is explaned in detail. 本文主要就我们开发的交互式真实感图形渲染系统中采用的各种渲染算法(深度缓冲算法、光线跟踪和辐射度算法)作详细介绍。
- In this work, we implement the traditional ray-casting-based volume rendering algorithm on the programmable graphics processing unit (GPU). 摘要将传统的光线投射体绘制算法在具有可编程管线的图形处理器(GPU)上重新实现。
- A novel piecewise integration is proposed for direct volume rendering and the algorithm of clipping is improved based on volumetric textures. 摘要提出一种抛物线插值的体绘制分段积分方法,并改进了基于剪切几何纹理化的体数据剖切绘制。
- The cylindrical structure can be used to accelerate volume rendering using space leaping, the algorithm can achieve a better navigation of real-time. 对于生成圆柱状结构,采用空间跳跃的体绘制方法进行加速绘制,进一步提高了漫游的实时性。
- Objective To investigate the clinical value of Volume Rendering(VR)and multiplanar reconstruction(MPR)with MSCT in acetabular fracture. 目的探讨多层螺旋CT在骨科髋臼骨折中的临床应用价值。
- In the field of VISC, volume rendering isan important research topic, which has much research value and future application. 在科学计算可视化的研究领域,体绘制技术是一个重要的研究方向,具有较大的研究价值和应用前景。
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