您要查找的是不是:
- random texture mapping 随机纹理
- Chapter 5 introduces texture mapping techmology. 第5章介绍了纹理映射技术。
- The Random Bricks shading network produces a texture map of randomly generated bricks. 随机砖形的材质网络产生一个随机产生的砖形的纹理贴图。
- Texture mosaic technology based on partial texture mapping. 基于分块映射的纹理拼接技术。
- Specifies whether the device supports texture mapping on lines. 指定设备是否支持对线条进行纹理映射。
- An approach of texture mapping based on triangulation is presented. 摘要提出一种基于三角划分的纹理映射算法。
- Gets or sets a value indicating whether the device supports texture mapping. 获取或设置一个值,该值指示设备是否支持纹理映射。
- The paper introduces complex texture mapping by using OpenGL and Visual C ++ . 介绍利用OpenGL和VisualC+ + 6 .;0进行复杂曲面的纹理映射。
- Realized the texture mapping and showed the satisfactory visualization. 实现了纹理映射,得到了满意的可视化效果。
- As for the commonality, the method applies to the random shape local simple structural texture loss, not to the random texture or complex texture inpainting. 在通用性方面,本文的修复方法适用于任意形状的、局部的、简单的结构型纹理缺失,而不适用于随机纹理或复杂纹理的修复。
- Volume rendering based on texture mapping was implemented by using Java 3D. 用Java 3D实现了基于纹理映射的体绘制。
- The process of two-step texture mapping is composed of S mapping and O mapping. 两步纹理映射方法将映射过程分解为S映射与O映射两步进行。
- MIP Mapping technique is very efficient for anti-aliasing in texture mapping. MIPMapping技术是纹理映射中一种有效的纹理反走样技术。
- Maps - enables or disables texture maps. 贴图。使用或禁用贴图。
- The hemispherical surface is an important intermediary surface used in two-part texture mapping algorithm. 摘要在两步纹理映射算法中,半球面是使用较多的一种中介面。
- The algorithm may be also applicable for volume rendering based on 3D texture mapping. 据研究;该算法同样适用于3D纹理映射的体绘制方法.
- Chapter 6 presents the texture mapping of the cloth simulation and realizes the whole animation process. 第六章利用图形学纹理映射的方法将织物静态仿真图映射到织物动态模型中,实现织物动态模拟全过程。
- Combining with the procedure of facial modeling, the thesis improves the texture mapping method of WON-SOOK LEE. 结合特定人脸建模过程,分析并改进了WON-SOOK LEE纹理贴图方法。
- Finally, we use the technique of cylinder texture mapping to generate a realistic 3D face. 采用柱面纹理映射技术实现特定人脸模型的纹理贴图,并对人脸模型进行光照处理,再现具有一定真实感的三维人脸。
- Soiled dishes were piled at random. 脏碟子胡乱地堆放着。