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- An Approach to Hit Point Prediction for Ping-Pong Robot 乒乓球机器人击打点的预测方法
- hit point prediction 击打点预测
- Level 2 - Summons a powerful 1800 hit point Spirit Bear companion. 二级-召唤一个熊灵伙伴,拥有1800点的生命。
- Ballista hit points increased from 300 to 350. “石弩”的打击点从300增加到350。
- Hit Points on Pentacle increased to 250. 命中点五角星增加至250人。
- This paper introduces"danger point prediction and control system",which consist of danger point data bank and management system being possessed of multimedia functional. 介绍由危险点数据库及具有多媒体功能的管理系统组成的"变电站工作危险点预测及控制系统"。
- Upgrade Aura of Blight- Increases the regenerative effect of the Obsidian Statue's hit point regeneration. 升级枯萎光环-增加黑曜石雕像的生命恢复的效果.
- Upgrade Aura of Blight - Increases the regenerative effect of the Obsidian Statue's hit point regeneration. 升级枯萎光环-增加黑曜石雕像的生命恢复的效果。
- Cauterize Burns shut open wounds. Target loses 15 Hit Points. 利用烧灼的方法封闭开放型创口。目标损失15点生命值。
- Antibiotics hit points healed increased from 35 to 45. 抗生素治疗效果增加生命值从35提高到45。
- When a spell or a magical power cures hit point damage, it also removes an equal amount of nonlethal damage. 恩,房规其它部分(人物不能无限承受淤伤)劳驾继续点评。
- Voidwalker bracers possess a hardness of 15 and 15 hit points each. 虚空行者的魔力护腕每只拥有15点的硬度和15点生命值。
- Very good.High Hit Dice and increased hit points when you rage. 好得不得了。更高的生命骰,并且在你狂暴时增加生命值。
- Karune:Creep does increase movement speed, but does not increase hit point regeneration. 卡肉:菌毯会增加移动速度,但是不会增加生命恢复速度。
- Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly. 一级-使周围友方单位对物理攻击免疫并且提高25点/秒的生命回复速度。
- On the basis of the long term precise ephemeris of LAGEOS,a computing method suitable for doing the precise pointing prediction of LAGEOS has been derived. 基于LAGEOS卫星的长期精密历表,应用简单的卫星动力学模式,给出了适合于作该卫星的精密指向预报用的一种计算方法。
- Does creep increase regeneration? Two recent interviews hinted that it both increases zerg movement speed and hit point regeneration. Is this true? 菌毯会增加生命恢复么?两个最近的采访说菌毯可以增加移动速度和生命恢复速度。真的么?
- Nearby friendly melee units gain hit points when they hit enemy units. 附近的近身友方单位在攻击时能吸取一定的生命,范围300。
- impact point prediction guidance 落点预测导引
- Repair Repairs target mechanical unit. 1.5 Hit points repaired per second. 修理一个机械单位。每秒修复1.;5生命值。