您要查找的是不是:
- The game publisher responded in an email, claiming that Thompson's past campaigns had ruled any such partnership out. 游戏发行商回应在一份电子邮件,声称汤普森过去的行为与自己无关!
- Click here to view a list of leading BREW game publishers and developers. 单击此处查看领先的BREW游戏发行商和开发商的列表。
- Mr Wynn became his mentor, and was involved in 1991 when Mr Kotick took over Activision, a failing games publisher founded by former Atari employees. 永利成了科迪克的良师益友,并参与了科迪克1991年接管动视公司,这是一家濒临破产的游戏发行商,由雅达利前员工成立的。
- Some of the biggest beneficiaries among developers, at least at first, will be game publishers. 至少在开始的时候,开发者中一些最大的受益者将是游戏发行商。
- He's a suggested gamepiece in the Star Wars Miniatures Battles game published by West End in 1991. 他是西方终点1991年出品的“星球大战缩微模型战棋”里的一个建议角色。
- In every game they were bested by their opponents. 每一场比赛他们都被对方击败。
- Stop gloating just because you won the game! 别因为赢了就扬扬得意!
- The game will lose its relish when you grow old. 你年纪大了以后,就会发现这种游戏的趣味大打折扣了。
- The umpire ousted the arguing player from the game. 裁判员将那位不服判决的运动员罚下场。
- She capitalized on her opponent's mistake and won the game. 她利用了她对手的失误赢得了比赛。
- In the past few months big games publishers have announced lay-offs, losses and the cancellation of many titles. 过去的几个月内,几大游戏开发商相继宣布裁员,公布损失以及取消了多项开发计划。
- Hardly had the game begun when it started raining. 比赛刚刚开始就下起雨来。
- Have you got any rain check for the following game? 你拿到下一场球的免费票了吗?
- Lead and expand the company's existing games publishing efforts, including product planning and acquisition, scheduling, and budgeting. 领导和扩大公司的游戏运营产业,包括产品计划,实施进度已经预计效益。
- Arsenal scored in the final minute of the game. 阿森纳队在比赛的最后一分钟进了一球。
- He is expected to win the game with ease. 预计他在比赛中会轻易获胜。
- He made a bet that he would win the game. 他同别人打赌说这场比赛他会赢。
- The game didn't heat up until the second half. 游戏玩到后半场才热闹起来。
- The game will be held on the aft recreation deck. 游戏比赛将在船尾部的娱乐甲板上进行。
- My concern is to make ESWC a success today.I just hope for the next five years a sustainable ecosystem between players, clubs, organizers of events, games publishers and Media. 我担心的问题是如何让ESWC在今天获得成功.;我只是希望在未来五年里会有一个在玩家,俱乐部,组织者,游戏发行商和媒体之间的可持续发展的“生态系统”的形成。
