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- The exploitation and application prospect of digitized virtual human. 数字化虚拟人体数据集的开发及应用前景。
- Digitalized virtual human study is an interdisciplinary frontier science, and its information comes from American visible human project, virtual human project and digital human project. 数字化虚拟人体研究是一项交叉性前沿学科,它的信息起源有美国可视人体计划、虚拟人体计划和数字化人体计划。
- This paper introduces: Foreign and domestic general research situation of digitized virtual human. 本文介绍了:数字化虚拟人体的国内外研究概况;
- Scientific significance and prospective application of digitized virtual human 数字化虚拟人体的科学意义及应用前景
- Prospect of application of physical medicine and digitized virtual human 物理医学与数字化虚拟人体的实践前景
- digital virtual human 数字虚拟人
- Keywords digitized virtual human;Virtual Chinese Human(VCH);artery perfusion; 关键词数字化虚拟人体;“虚拟中国人”;VCH;动脉灌注;
- Objective: To set up a evaluation system for choosing standard specimens of digital Virtual Chinese Human(VCH). 目的:为数字化虚拟中国人的标本遴选,建立中国人体标准度评价体系。
- Development and medical application of digitized virtual human and anthropomorphic phantom 数字化的虚拟人体和仿真人体模型的发展及医学应用
- Keywords digitized virtual human;Virtual Chinese Human(VCH);artery perfusion;concentration; 关键词数字化虚拟人体;虚拟中国人;VCH;动脉灌注;灌注液浓度;
- The essence of digital entertainment is creating emotion experience of users, so constructing virtual human with emotion expression is the key goal in digital entertainment field. 摘要数字娱乐的本质是创造用户的情绪体验,构造具有情绪表现力的虚拟人是数字娱乐领域的关键目标。
- The mechanism, which firm utilizes virtual human resource (VHR) is studied. 摘要从交易费用的角度对企业应用虚拟人力资源的机理进行了研究。
- Digitized virtual human body 数字化可视人体
- The affective interaction model of virtual human how based on Agent is presented. 从计算机信息科学和工程学角度,在分析感觉、知觉两面性、二重构造性的基础上,提出了基于混合Agent的虚拟人情感交互模型。
- Trainee can interact with virtual human in the virtual environment,immersing in it,studying and training. 这样受训人员可以与虚拟环境中的虚拟人进行交互,沉浸于其中,进行学习和训练。
- In 1994, they created the first virtual human in cyberspace. He was executed and then brought back to life on the Internet. 1994年,他们创造了世界第一个网络虚拟人类,他被处死后于网络上重生。
- In the pretreatment, we also adjust the root track of the virtual human to make each motion clip advance along the same line. 其次预处理中还对虚拟人的根部轨迹进行了调整,使得每个运动片段都能够沿着同一条直线前进。
- A virtual human is regarded as an agent with built-in cognitive model that integrates emotion model and cognitive process together. 可以将虚拟人视为一个智能主体,将虚拟人的情绪表现模型和认知活动结合起来。
- A motion planning framework for virtual human arm manipulation was proposed based on bidirectional heuristic Rapidly-exploring Random Tree (RRT). 基于双向扩展的启发式快速扩展随机树(RRT)算法,提出了一种虚拟人手臂操控的运动规划框架。
- For improving the capability of auto-segmenting the Virtual Human (VH) slice data, a SVM-based segmentation method is proposed. 摘要为了提高虚拟人切片数据分割的自动化程度,提出了基于支持向量机的虚拟人切片数据分割方法。
