The Random Bricks demonstrates how the randomness of a Fractal texture can be manipulated via an expression, and then remapped with a ramp, to produce a convincing brick pattern. 隨機磚塊證明了分形紋理的隨機性能被一個表達式來操作,並且用一個漸變貼圖產生一個令人信服砌磚式碼堆的來貼圖。
The Fire Bomb shader is an excellent example of how a complex effect, such as smoke and fire, can be achieved by animating and remapping a fractal texture. 這個爆炸火球材質是一個優秀的例子,告訴我們如何控制一個複雜的效果,如煙和火,能通過動畫一個分形紋理來貼圖完成。