Original Object: Take care to move the original object out of the camera view, because, differently than in regular Mesh Dupliverts, in Dupliverted particles it will also be rendered!

 
  • 原始物体:把原始物体移动到摄像头以外要小心,于正常的网格复制点不同的是,复制点粒子也会被渲染的!
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