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- Skeleton Building of Individual Virtual Human Model 个性化虚拟人体模型骨架生成方法
- In this paper,a virtual human modeling method based on curved-surface modeling and polygon modeling is presented for garment industry. 针对人体模型在服装行业的应用,提出了一种基于曲面建模与多边形建模的混合人体建模方法。
- Dynamic LOD Based on the Ring Constraint for Virtual Human Models 基于环约束的虚拟人动态LOD技术
- virtual human model 虚拟人体模型
- The affective interaction model of virtual human how based on Agent is presented. 从计算机信息科学和工程学角度,在分析感觉、知觉两面性、二重构造性的基础上,提出了基于混合Agent的虚拟人情感交互模型。
- A virtual human is regarded as an agent with built-in cognitive model that integrates emotion model and cognitive process together. 可以将虚拟人视为一个智能主体,将虚拟人的情绪表现模型和认知活动结合起来。
- Wait a minute: Is that a human model on the catwalk or a sphynx? 等一下,这是一位模特还是一只加拿大无毛猫在进行时装表演?
- The mechanism, which firm utilizes virtual human resource (VHR) is studied. 摘要从交易费用的角度对企业应用虚拟人力资源的机理进行了研究。
- The exploitation and application prospect of digitized virtual human. 数字化虚拟人体数据集的开发及应用前景。
- This paper proposed a hierarchical approach to represent personality, emotion and mood, it used BBN to build affective model and facial expression of virtual human to show emotion. 摘要提出了一种将个性、情感、情绪分层表示的思想,并且利用贝叶斯网络进行情感建模,通过虚拟人脸的面部表情来反映情绪的变化,旨在赋予机器类人的情感,达到更加真实和谐的人机交互。
- I am arguing that sexuality is the antithesis of art, but that love is the human model for both. 我一直认为,性爱是艺术的反面,但两者却同时包容于人性的同一个模式之中,那就是爱。
- Trainee can interact with virtual human in the virtual environment,immersing in it,studying and training. 这样受训人员可以与虚拟环境中的虚拟人进行交互,沉浸于其中,进行学习和训练。
- This paper introduces: Foreign and domestic general research situation of digitized virtual human. 本文介绍了:数字化虚拟人体的国内外研究概况;
- In 1994, they created the first virtual human in cyberspace. He was executed and then brought back to life on the Internet. 1994年,他们创造了世界第一个网络虚拟人类,他被处死后于网络上重生。
- It is also found that energy is absorbed by the human model is about 40.4% of the t ransceiver radiation energy. The head absorbs 54.4% of the total energy. 手机约有40.;4%25的幅射能量被人体模型吸收;其中头部吸收的电磁能量占总吸收能量的54
- In the pretreatment, we also adjust the root track of the virtual human to make each motion clip advance along the same line. 其次预处理中还对虚拟人的根部轨迹进行了调整,使得每个运动片段都能够沿着同一条直线前进。
- A motion planning framework for virtual human arm manipulation was proposed based on bidirectional heuristic Rapidly-exploring Random Tree (RRT). 基于双向扩展的启发式快速扩展随机树(RRT)算法,提出了一种虚拟人手臂操控的运动规划框架。
- For improving the capability of auto-segmenting the Virtual Human (VH) slice data, a SVM-based segmentation method is proposed. 摘要为了提高虚拟人切片数据分割的自动化程度,提出了基于支持向量机的虚拟人切片数据分割方法。
- Wu Wei,Sui Aina,Zhou Zhong.Expression of virtual human movement in network virtual environment[J].Journal of System Simulation,2000,12(4):327-329. [3]吴威;隋爱娜;周忠.;分布式虚拟环境中虚拟人运动的表示[J]
- Created from over two thousand slices of human body, Virtual Human takes visitors on a journey through the body from head to toe and reveals the secrets beneath the skin. 虚拟人是以两千多片人体切片的数据来组成,它带领观众逐层剖析人体的结构,揭示人体的奥秘。
- 今日热词
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- 深远海浮式风电平台 - deep-sea floating wind power platform
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- 京雄高速公路 - Beijing-Xiongan expressway
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- 农业及相关产业增加值 - the added value of agriculture and related industries