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- The mechanism, which firm utilizes virtual human resource (VHR) is studied. 摘要从交易费用的角度对企业应用虚拟人力资源的机理进行了研究。
- The exploitation and application prospect of digitized virtual human. 数字化虚拟人体数据集的开发及应用前景。
- The affective interaction model of virtual human how based on Agent is presented. 从计算机信息科学和工程学角度,在分析感觉、知觉两面性、二重构造性的基础上,提出了基于混合Agent的虚拟人情感交互模型。
- Trainee can interact with virtual human in the virtual environment,immersing in it,studying and training. 这样受训人员可以与虚拟环境中的虚拟人进行交互,沉浸于其中,进行学习和训练。
- This paper introduces: Foreign and domestic general research situation of digitized virtual human. 本文介绍了:数字化虚拟人体的国内外研究概况;
- In 1994, they created the first virtual human in cyberspace. He was executed and then brought back to life on the Internet. 1994年,他们创造了世界第一个网络虚拟人类,他被处死后于网络上重生。
- In the pretreatment, we also adjust the root track of the virtual human to make each motion clip advance along the same line. 其次预处理中还对虚拟人的根部轨迹进行了调整,使得每个运动片段都能够沿着同一条直线前进。
- A virtual human is regarded as an agent with built-in cognitive model that integrates emotion model and cognitive process together. 可以将虚拟人视为一个智能主体,将虚拟人的情绪表现模型和认知活动结合起来。
- A motion planning framework for virtual human arm manipulation was proposed based on bidirectional heuristic Rapidly-exploring Random Tree (RRT). 基于双向扩展的启发式快速扩展随机树(RRT)算法,提出了一种虚拟人手臂操控的运动规划框架。
- For improving the capability of auto-segmenting the Virtual Human (VH) slice data, a SVM-based segmentation method is proposed. 摘要为了提高虚拟人切片数据分割的自动化程度,提出了基于支持向量机的虚拟人切片数据分割方法。
- Wu Wei,Sui Aina,Zhou Zhong.Expression of virtual human movement in network virtual environment[J].Journal of System Simulation,2000,12(4):327-329. [3]吴威;隋爱娜;周忠.;分布式虚拟环境中虚拟人运动的表示[J]
- In this paper,a virtual human modeling method based on curved-surface modeling and polygon modeling is presented for garment industry. 针对人体模型在服装行业的应用,提出了一种基于曲面建模与多边形建模的混合人体建模方法。
- Created from over two thousand slices of human body, Virtual Human takes visitors on a journey through the body from head to toe and reveals the secrets beneath the skin. 虚拟人是以两千多片人体切片的数据来组成,它带领观众逐层剖析人体的结构,揭示人体的奥秘。
- The essence of digital entertainment is creating emotion experience of users, so constructing virtual human with emotion expression is the key goal in digital entertainment field. 摘要数字娱乐的本质是创造用户的情绪体验,构造具有情绪表现力的虚拟人是数字娱乐领域的关键目标。
- The Human-Computer Interaction(HCI) based on Virtual human is a technology about the interaction between human and the virtual human in virtual environment. 基于虚拟人的人机交互是人与虚拟现实环境中的虚拟人进行交互的技术。
- Then,the path planning algorithm presented in this paper is used to find an optimal path from an original position to an aim,directing virtual human walkthrough in environments. 然后,使用提出的算法规划出一条从初始位置到目标位置的最优路径,引导虚拟人在虚拟环境中进行导航运动。
- It's only human nature to want a comfortable life. 想过舒适的生活不过是普通人的本性。
- Two basic locomotion models of walking and running f or virtual humans and their control methods is studied. 研究了虚拟人的步行和跑步两种基本运动模型及其运动控制方法。
- The application of information technique urges people to consider how to use the network to implement the service function of human resources and make the virtual human resource management possible. 信息技术的应用促使人们在思考如何利用组织间的网络履行人力资源服务功能的同时,也使虚拟人力资源管理成为可能。
- Supported by the National Defense Advanced Research Key Program, a platform of virtual human software has been designed and described using UML language with object-oriented analysis and design method. 本文主要研究与设计面向装备维修的虚拟人软件平台系统,以国家十五国防预研重点项目为课题背景,采用面向对象的分析与设计方法构建了一个面向装备维修的虚拟人软件平台,利用UML语言,给出了软件结构和实现方法的描述。