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- 3. Introducing the "Tandem" algorithm in self collision detection to eliminate the reduplicate query. 在自碰撞查询中对层次包围体节点进行“兄弟”方式的碰撞查询,从而消除冗余查询。
- BSP is also used in collision detection algorithms. BSP也用于碰撞检测算法。
- Collision detection is a key technique in virtual ramble. 碰撞检测是虚拟漫游中的关键技术。
- Collision detection is the choke point of roam in3 D scene. 碰撞检测问题是三维场景漫游的技术难点。
- Our game engine handles collision detection really well. 我们的游戏引擎非常好的处理碰撞检测。
- D. loopback is enabled;collision detection is disabled. 因此可以推断出网络确实工作在全双工。
- This page describes collision detection and avoidance in a CSMA/CD network. 本页描述在CSMA/CD网路的碰撞侦测和避免。
- Smart Collision, Self Collision, and Multi-Collision give you options for controlling muscle and skin shapes when collisions occur. 智能碰撞、自碰撞和多重碰撞在发生碰撞时给予你控制肌肉和皮肤的形状的选项。
- Like its slower cousin,Fast Ethernet(100Base-T) uses Carrier Sense Multiple Access with Collision Detection (CSMA/CO). 快速以太网(100Base-T)与它较慢的同类一样,也采用带有检测碰撞的载波检测多址联接(CSMA/CO)。
- Like its slower cousin, Fast Ethernet(100Base-T) uses Carrier Sense Multiple Access with Collision Detection (CSMA/CO). 快速以太网(100Base-T)与它较慢的同类一样,也采用带有检测碰撞的载波检测多址联接(CSMA/CO)。
- Which characteristics describe carrier sense multiple access collision detect (CSMA/CD)? (Choose three. 那种特性描述载波监听多址存取冲突检测?
- Blizzard: We have found in our testing that the changes to our collision detection system has helped performance. 我们在我们的测试中发现我们冲突监测系统的变化对游戏的性能有帮助。
- I_COLLIDE is an interactive and exact collision detection library for large environments composed of convex polyhedra . COLLIDE是一个交互式的和确切的冲突检验库,它用于由凸起的多面体组成的大的环境中。
- Collision detection algorithm based on AABB tree is improved from a space perspective. 该方法从存储空间的角度来改进基于AABB树的碰撞检测算法。
- The paper carries out collision detection using octree and hierachical sphere compounding model algorithm. 2.;采用八叉树层次球状模型进行碰撞干涉检查。
- At first, the mixed BVH collision detection algorithm using FDH tree, AABB and image-based has been designed. 首先,本文提出了混合BVH算法,即基于固定方向凸包(FDH)、AABB和图像空间的快速碰撞检测算法。
- This paper has tried to make improvements from two aspects for the collision detection algorithm of deformable objects. 对于变形体的碰撞检测算法,本文从两个方面对传统的算法进行改进。
- This paper presents an algorithm of particle-based precise collision detection for deformable object. 摘要 针对可变形物体,提出了一种基于粒子的精确碰撞检测算法。
- But for deformable object, the collision detection algorithm fit for rigid object can"t apply to the deformable object. 但对于变形体对象,适用于刚体对象的碰撞检测算法将不能直接应用。
- The Interactive Media Activity shows the procedure for collision detection in an Ethernet network. 互动式媒体活动显示在乙太网路上的碰撞侦测程序。
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