您要查找的是不是:
- The hemispherical surface is an important intermediary surface used in two-part texture mapping algorithm. 摘要在两步纹理映射算法中,半球面是使用较多的一种中介面。
- A real-time soft shadow mapping algorithm based on backprojection is presented to generate real-time shadows. 摘要 基于阴影映射算法,提出一种利用反向投影实现的实时软阴影的新算法。
- The preimage entropies in the dynamical systems are investigated.The correct proof of the result about preimage branch entropy:“graph mapping has zero preimage branch entropy"is given. 对理论动力系统中连续映射的原象熵进行了研究,给出了有关原象分枝熵的一个结果:“图映射具有零原象分枝熵”,并给出了正确证明。
- Describes how to map algorithm names to cryptographic classes and map object identifiers to a cryptographic algorithm. 描述如何将算法名称映射到加密类以及如何将对象标识符映射到加密算法。
- To solve gamut mismatch problems in color reproduction across different devices, a new color gamut mapping algorithm is proposed. 摘要针对跨设备再现色彩时色域不匹配的问题,提出一种符合视觉感知的色域匹配算法。
- In order to optimize the tasks mapping in grid, a grid tasks mapping algorithm based on Ant Colony Optimization (named ACO-GTM) was proposed. 摘要针对网格环境下实现任务最优映射的问题,提出一种基于蚁群优化算法的网格任务映射策略(ACO-GTM)。
- A Logic Cell Mapping Algorithm Based on Graph Pattern-Matching 一种基于图模式匹配的逻辑单元映射算法
- In this paper, the semi-implicit return mapping algorithm has been developed to cope the integration of the Lade-Duncan elasto-plastic constitutive model. 本文在深入研究了本构数值积分算法的基础上,采用了半隐式图形返回算法,对Lade-Duncan弹塑性模型,推导了该模型的半隐式算法方程式,编写了相应的计算程序。
- In order to implement color reproduction,an algorithm for mapping between a source gamut and a destination gamut-a gamut mapping algorithm(GMA) is needed. 由于各种颜色设备所能表现的颜色范围(即色域)各不相同,为实现彩色图像的复制就需要使用色域映射技术和算法。
- NON-WANDERING SET OF A CONTINUOUS GRAPH MAP 图映射的非游荡集
- Based on the principle of CPK, the scale of the key management and independent third-party authentication were achieved by using combination of mapping algorithm. 基于CPK原理,通过组合映射算法实现了规模化的密钥管理和独立于第三方的身份认证。
- First it introduces TTCM and MAP algorithm and then compares the difference between binary MAP and Symbol by Symbol MAP. 简要介绍TTCM技术及符号MAP算法,并比较了二进制MAP算法与符号MAP算法的差别。
- Boolean Mapping Algorithms across heterogeneous?Information Sources? 异类信息源布尔检索提问式的匹配算法
- This paper discusses a deep research in LPT,which is the basic theory of Space-variant vision system,and puts forward a mapping algorithm and a reduetive algorithm. 对空间分辨率可变视觉系统中的基础理论:对数极坐标映射模型进行深人研究与探讨,提出实现映射算法和还原算法的详细步骤并加以分析。
- The Attracting Centre and the Topological Entropy of a Graph Map 图映射的吸引中心与拓扑熵
- Surface texture mapping algorithm based B-splint parameter surface, and bump mapping algorithm based surface voter twist to produce real objects sense are suggested. Solid mapping method is also introduced in the paper. 给出了基于双三次B样条参数曲线面的表面纹理映射算法,和通过表面法向量扰动产生凹凸不平视觉效果的凸包纹理映射算法,并给出了立体纹理映射的实现方法。
- The vocal-tract mapping algorithm is the key part, so formant parameters which are estimated by the root-finding method based on LP analysis, are chosen for the transformation parameters. 其中,声道参数的转换是获得高质量重建语音的关键,所以选择声道共振峰参数作为待转换的特征参数,利用线性预测求根法提取共振峰参数。
- ATTRACTING SET OF A CLASS OF GRAPH MAPS 一类图映射的吸引集
- A tree-based multi-strategy ontology mapping algorithm is proposed.The algorithm is achieved by the following four steps: pre-processing, name mapping, subtree mapping and remedy mapping. 提出了一种基于树结构的多策略本体映射算法,该算法包含4个步骤,即预处理,名称映射,子树映射和映射矫正。
- Asymptotically Stable Sets of Graph Maps 图映射的渐近稳定集