- At the end, an adaptive mesh generation scheme is proposed by combining AFT and Background method.
- A combined characteristic-based split algorithm and an adaptive meshing technique for analyzing two-dimensional viscous incompressible flow is presented.
- A technique of nonstructured triangular mesh generation which is easy to be incor-porated in the technique of self adaptive mesh refinement is developed.
- A novel algorithm for the rendering of large database terrain based on adaptive mesh and vertex texture is presented in this paper. Compared to the traditional terrain methods, this method reduced the burden of the CPU and has more stabilized frame rate.
- In surface high grinding, adapts mesh point high accuracy big area printing.
- Fast marching based on adaptive mesh