We discuss each of these as we progress through the chapter, starting with the fundamentals of pointing devices (such as the mouse), the input methods that are used to drive modern graphical user interfaces.

 
  • 我们在本章中逐步讨论这些内容,我们先来看看点操作设备(比如鼠标),这种输入方法是现代图形用户界面的驱动力。
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