To create bump and specular maps I simply desaturated all the color map layers and changed their value and contrast accordingly, only minor local painting was required afterwards.

 
  • (为了创建凹凸贴图和高光贴图,我简单降低了所有的色彩层的饱和度,根据需要改变它们的数值和对比度,然后在需要的地方做了小小的绘制.)
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