The lack of an open platform, authoring tool chain, convenient digital right management mechanism, system supporting mobile behavior and customization, etc., are some sources of the problem.

 
  • 厂商未大规模投入数位内容创作的原因包括了开放平台、编辑工具链、方便可普及的数位版权管理、支援行动行为及客制化系统等之缺乏。
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