The first is to subdividethe texture image into fixed sized tiles and selectively draw the geometry thatcorresponds to each image tile, one at a time, reloading texture memory foreach new tile.

 
  • 第一个是对纹理图片进行细分,生成固定大小的纹理单元(tiles)并且每次有选择的绘制相应的几何体,对于每个新的单元,则重新载入纹理内存。
今日热词
目录 附录 查词历史