One is to simply only render the polygons you intend to project the texture on when you have projecting texture active and the projection in the texture transformation matrix.

 
  • 最简单的方法就是你当你打开投影纹理和设置纹理变换矩阵的时候仅仅渲染那些你试图把纹理投射上去的多边形。
今日热词
目录 附录 查词历史