Next, specific to webpage game, cycle of because webpage game user is agglutinant insufficient, gain slants short wait a reason a moment, let VC flinch mostly to webpage game.

 
  • 其次,具体到网页游戏,由于网页游戏用户粘性不够、盈利周期偏短等等原因,让VC对网页游戏大都望而却步。
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