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- Large Triangle Meshes 大规模三角网格
- Triangle meshes can efficiently approximate curved surfaces, which is why they are frequently used in computer animations. 三角形网格可以有效地近似曲面,所以也常常用于电脑动画。
- The paper studies the main algorithm of morphing between spatial triangle meshes, which follows former articles of scatter data triangulation. 摘要研究了在散乱数据的三角剖分后对所形成的空间三角形网格进行变形的具体操作算法。
- Only a large triangle could possibly reveal any significant departure from an angle sum of 180°. 只有在大的三角形中0趴赡芟允境?80°与三角和有任何差距。
- It first describes the structure matrix of all vertexes space position of triangle grid, then interpolates and gets morphing between two spatial triangle meshes. 首先给出描述三角形网格各顶点空间位置的内在结构矩阵,然后插值于相应的结构矩阵,实现三角形网格之间的形状变形。
- It presents an active method of segmenting teeth from triangular mesh model accurately, uses discrete curvature analysis on triangle meshes to get approximation curvature values. 首先,计算三角网格顶点的曲率,根据顶点曲率值筛选出特征区域;
- Characteristic:Working chamber has double floors sharking flat roof,and also can change single floor, which is satisfy with large triangle flask. 点:工作室配置双层通用振荡平台;又可改为单层满足大规格三角烧瓶高度.
- Working chamber has double floors sharking flat roof,and also can change single floor, which is satisfy with large triangle flask. 工作室配置双层通用振荡平台;又可改为单层满足大规格三角烧瓶高度.
- The triangle mesh is now fully populated, so we can finally pass it to Tokamak for it to use. 应该注意到地形三角形是双边的,顶点不必担心特别的方向顺序(逆时针,顺时针)。
- Wang J.C., Hwang K.A., Hwang I.K., Chi T.J., "The Development of Triangle Meshes Solid Model Constructing from 2D Sequent Images", SME TAIPEI CHAPTER, Nov., 2006. 汪家昌,黄国恩,黄亦凯,纪大任,“序列二维影像之三角网格实体模型建立”,第五届全国精密制造研讨会,2006
- Stefan Gumhold., and Wolfgang StraBer., Real Time Compression of Triangle Mesh Connectivity, Proceeding of SIGGRAPH, July, 1998, 133-140. 罗坤松,三维几何图形即时压缩之研究,中原大学资讯工程学系硕士论文,民国87年6月。
- On the basis of our research work, we present a new algorithm for uniformly simplifying triangle mesh models, which is based on quadric error measure. 然后,在总结“折叠型”简化算法的简化过程的基础上,提出一个基于二次误差度量的三角网格摊薄简化算法。
- In his early work on general relativity, Einstein realized that over cosmic distances space might not conform to the principles of Euclidean geometry - that is, the sum of the angles of a very large triangle might not equal exactly 180°. 爱因斯坦在早期研究广义相对论时就已认识到,在宇宙规模的距离上,空间是不可能符合欧几里得几何的原理的,这就是说,一个非常大的三角形的内角之和不可能正好等于180度。
- The Quarternary Triangle Mesh (QTM) structure based on spherical cell vertexes is offered so as to construct the sphere digital space for multi-resolution data management with it. 提出六边形网格上边界四元组的概念,利用QTM编码成功构建了H4-CI网格的数字空间,将六边形网格的空间分析进一步分解到四元三角形及子单元中处理。
- A fast algorithm of automatic generating triangle mesh was presented.From boundary point to inside point,the algorithm is fast and can deal with concave boundary easily. 提出了一种三角形网格自动生成的快速算法:从边界点出发逐步向内部联网,不仅联网速度快,而且很容易处理凹边界。
- The triangle mesh model derived from the range data of fragment is preprocessed to remove some unwanted limitations,and then the fragment contour is extracted. 该算法首先对由实物测量数据建立的三角网格模型进行预处理,即去除模型中所存在的一些缺陷,以提取模型边界轮廓曲线;
- Secondly, researching on the algorithm of the “Cut-away View based on Delaunay triangle mesh”.This is one kind of the vector computing method.The pro and con are discussed. 研究了“基于多叉树数据结构的显示列表更新算法 ”,用树形汇总 的显示列表取代了线性的显示列表,大大提高了视图 更新的速度。
- A uniform triangle mesh subdivision for curved surface object is proposed without the needs of complex computations with the mathematical representation of original surfaces. 摘要提出了一种无需计算曲面解析表示形式的三角网格曲面模型拟均匀细化算法。
- He bit off a large piece of the apple. 他咬下一大块苹果。
- At the same time, by subdividing an icosahedron and projecting all its vertices onto the unit sphere from the center, we can get a spherical triangle mesh with subdivision topology. 然后,将一个正多面体进行细分并将每一次细分所产生的新顶点投影到单位球面上,如此生成一个细分网格。