In this paper, we analysis what causes objects jagged edges in ray tracing.We discuss several kinds of antialiasing methods, on which we propose and implement an adaptive random sampling.

 
  • 摘要分析了光线追踪中造成物体锯齿状边缘的原因,讨论了几种反走样方法,在此基础上设计了一个自适应随机反走样算法。
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