However, physically based garment simulation usually involves very large computational costs, how to perform high quality simulation on low-end hardware platform or in interactive environment (such as ordinary PC or video game) is a new big challenge.

 
  • 然而,服装物理仿真通常计算量庞大,如何在低端硬件平台或交互式环境(例如普通PC或视频游戏)进行高质量模拟是一个新的挑战。
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