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- This is due to the fact that Euler angles are always expressed relative to the global coordinate system. 这归咎于欧拉角总是以球坐标系表示。
- The differential equations of equilibrium of the constrained rod are established taking Euler angles as variables to describe the attitude of the cross section. 以描述截面姿态的欧拉角为变量,建立受约束弹性杆的平衡方程。
- You might want to use Euler angles, but they can easily be represented as a combination of three axis/angle rotations (more on that later). 你可能希望使用欧拉角,因为它们可以很容易的表现三个轴/角旋转的组合。
- Using three non-collinear reference points and a charge coupled device(CCD)camera to get the 3D information of a body,the alignment attitude of a main propulsion engine is described with Euler angles. 利用3个非共线设置的特征光标和单个CCD相机来获取空间物体的三维信息,采用广义欧拉角(布利恩角)来描述主机的对中姿态。
- Coning compensate algorithms are effectual both in rotation vector method and Euler angles method, and besides, compensate precisions are equivalent when oscillation angles are small. 圆锥补偿算法在旋转矢量方法和欧拉角方法下均有效,并在振动角较小时补偿效果一致。
- Gimbal lock is a phenomenon that easily affects Euler angle representations. 万向节锁是一种容易影响到欧拉角表现的现象。
- Quaternion can avoid gibbs lock if you use euler angle to rotate 3d model. 四元数可避免吉布斯锁如果您使用的欧拉角旋转三维模型。
- To avoid the singular problemfrom Euler angle, quaternion parameterization is implemented to describe the attitude. 为了避免欧拉角带来的奇异问题,采用四元数描述卫星的姿态参数。
- Calculation formula of quaternion integral initial values in simulation was put forward through quaternion to Euler angle conversion. 通过四元数到欧拉角的转换,给出了仿真中四元数的积分初值计算公式;
- A new algorithm was presented to realize omnidirectional quaternion-attitude Euler angle transformation through the study of influence of missile attitude disturbances on transformation. 通过研究扰动对姿态角和四元数转换精度的影响,提出了姿态角和四元数的全方位转换算法。
- One line cuts another at right angles. 一条线与另一条线成直角相交。
- USING EULER ANGLES TO EXPRESS MECHANICAL MODEL OF WALKING ROBOT SYSTEM 应用欧拉角表达步行机器人系统的机械模型
- NUMERICAL CALCULATION TO THE EULER ANGLES FOR A SHAPED SELECTIVE PULSE 特形脉冲Euler角的数值计算
- The angles of a triangle total 180. 三角形的三角之和等于180°。
- A polygon whose angles are equal. 等角多边形各角都相等的多边形
- A polygon with ten angles and ten sides. 十边形有十个角和十条边的多边形
- A four-sided plane figure with four right angles. 矩形,长方形具有四个边的方形,有四个直角
- A plane figure with four sides and four angles. 四边形有四个边和四个角的平面图形
- At right angles to a vertical line. 横的与垂直线成90度角的
- Intersecting at or forming right angles. 成直角的,垂直的交叉成直角的,或形成直角的