Create oceanSolver node, connecting surface shape to inMesh or inputSurface, in oceanShader node attributes input of marine material, and connect time to attribute currentTime, ok.

 
  • 创建oceanSolver节点,连接面shape至inMesh或inputSurface,在oceanShader属性输入海洋材质节点名,连接时间属性至currentTime;ok.
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