Any inaccuracies in the computation of texture coordinates, however small, results in artifacts along the areas in the rendered image which correspond to the texel edges of the texture map.

 
  • 在纹理坐标计算过程中的任何误差,无论多小,都可能在渲染得到的图像上与texel边界对应的部分出现图形残留物。
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