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- 你大概需要在这里印个短箭号来引起读者注意。You may want to print an obelisk here to draw your reader's attention.
- 顶点光照:光照强度是通过计算每个顶点而得的。其强度将按照高德洛着色进行线性内插运算处理。Vertex lighting: Light intensity is calculated for every vertex. The intensities will be interpolated linearly across the polygon by the Gouraud shader.
- 德纳里峰Denali
- “+”号表示相力口。The sign "+" expresses addition.
- 箭号arrow
- 德纳霉素denamycin
- 表示法notation
- 帐号account number
- 伽德纳色数Gardner colour number
- 左列中的行号表示用户所见的初始源。The line numbers in the left column represent the original source as seen by the user.
- 左方的箭号代表光源。The arrow at the left represents the light source.
- 椭圆表示法elliptical representation
- 安德纳黑小骨Andernach's ossicles
- 在段落之间以箭号标出一个评注(in) to arrow in a comment between the paragraphs
- 谱表示法spectral representation method
- 贝德纳阿弗它Bednar's aphtha
- 延长号表示音阶或停顿的符号,休止符A sign indicating that a note or rest is to be held.
- 贝德纳尔口疮aphthae, Bednar's; Bednar's aphtha
- 箭号,箭头(即-->,用以指示方位)Mark or sign resembling this -->,used to show direction or position
- D-H表示法D-H representation